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Overview
Who Uses Teleo
What You Can Do With Teleo
Teleo™ is a rapid-prototyping and development
tool developed and marketed by MakingThings. It consists of a line
of modular and networkable hardware components that can easily be
connected to a computer via USB and programmed and controlled using
any one of a number of programming languages. Components range from
a variety of input and output modules, motor controller modules
and accessories.
If you’re interested in taking a more detailed
look at the Teleo product line or in purchasing, please feel free
to jump directly to our Products
section.
For those of you who are interested in getting a
concrete sense for how Teleo is already being received by artists,
designers and developers alike, feel free to explore the menu to
your left. You’ll be able to browse selected projects, hear
what they’re saying about Teleo, and, tap directly into the
rapidly growing Teleo community. We hope you find it all both helpful
and inspiring.
Teleo is proving to be a powerful, cost-effective
tool for those looking to build highly creative and differentiated
displays, kiosks, exhibits, installations, models, and interactive
environments. It’s also being used as a rapid prototyping
and development tool for designing digital devices and machines.
As such, everyone from retail merchandisers and
kiosk designers to museum exhibitors and architects to individual
artists, engineers and hobbyists are using one or more products
from the Teleo product line.
And because Teleo is flexible, expandable and relatively
inexpensive, it’s proving an ideal teaching and learning tool
at the University level. Graphic Design Departments, Engineering
Departments and Art & Technology Departments are among our most
devoted customers. Feel free to browse a list of some of the Universities
currently integrating Teleo into their curricula.
Teleo’s wide range of customers is also testament
to the fact that you don’t need to be an expert or low-level
programmer to work with the toolset. In addition to supporting C++,
Teleo also supports Cycling74's
MAX application as well as Macromedia's
Flash (MX 2004 and Action Script 2.0).
Teleo also works on multiple operating systems,
including Windows, Mac OS X and Linux.
If you would like more
information, please email: info@makingthings.com
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| What
You Can Do With Teleo |
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To get an idea as to the breadth and depth of potential
applications, please take a look at the incredible work of some
of our customers in the Gallery.
In the meantime, we’ve started to put together a list of general
ideas that we feel have yet to be fully explored with the Teleo
product line:
SMART
BILLBOARD
A billboard that interacts with the users as they approach. This
could be a bus stop kiosk with interactive routing information,
or a movie poster that triggers a preview. The user would not be
required to touch the screen but could use arm gestures to interact
with the content.
PRODUCT
DISPLAY FOR STORE OR TRADESHOW
An interactive product display that draws customers and that helps
communicate product-specific information. When a customer approaches
a particular product in a display or on a shelf, a serious of actions
could be triggered. For example, a spotlight highlighting the product
could switch on and/or some sort of product-specific audio-visual
presentation could be launched.
DYNAMIC
WINDOW DISPLAY
A dynamic window display that responds to people as they walk by.
For example, a Flash movie projected on to the window could display
different graphic patterns or video clips depending upon how many
people pass by and how quickly.
MECHANICAL,
RECONFIGURABLE ENVIRONMENT
A full-scale, fully automated, reconfigurable environment with walls
that move and lights that turn on as people walk around the space.
The environment can be compact or more spread out, depending on
whether the audience participates as a group or individually. This
type of project could envelop the viewer, creating the sense that
the environment is alive.
FULL-SCALE
INTERACTIVE PROJECTION
An interactive environment where users can interact with images
that are projected onto the wall or floor. For example, a projected
image could follow a person around the room and/or react to various
body gestures. Moreover, you could set up an environment in which
multiple users could interact with the piece simultaneously, requiring
coordination among the users, be it in a cooperative or competitive
manner.
INTERACTIVE ARCHITECTURAL
MODEL
A stand alone, interactive architectural model that enhances client
presentations. For example, touching or pointing to different parts
of the model could trigger spotlights, launch ambient sounds and
voice narrations, and/or set various motors in motion that animate
specific parts of the structure.
INTERACTIVE
OR KINETIC SCULPTURE
A series of objects or sculptures on a gallery wall that react as
visitors approach and walk along the gallery wall. A "wave"
effect could be generated by integrating a series of audio-visual
elements or a series of electro-mechanical movements.
INTERACTIVE
MUSICAL INSTRUMENT
Turn your body into a musical instrument by mounting sensors to
a glove, shoe, belt or cap. As body parts move and interact, sensor
could read data which, in turn, could trigger all sorts of specific
sounds -- from particular musical instruments to vocal sounds to
natural or ambient sounds.
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