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MC Drumkit DirectX 9

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MC Drumkit DirectX 9

Posted by Aaron Tunell at April 25. 2008

Hey, me and a co-worker wrote a drum simulator for the make controller. It supports .wav files and works with directx 9 so it can play multiple sounds simultaneously.

So far there's no acceleration sensing for piezos, because i don't know how to set the sound volume with directx for C#, but it works great for just regular playing with no volume manipulation.

Any ideas on how to make this volume thing work?

I know how to receive the force value from the controller, it's directx that I don't know how to manipulate, and thought there might be some gurus out there who could help.

Re: MC Drumkit DirectX 9

Posted by Aaron Tunell at May 20. 2008

figured it out, i'll post some documentation when i get around to it.

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